Organization of the League

The League of Utter Disaster, Chaos, and Insanity is organised based on elected Senators visiting from different planets that form a council that decides what should be done in the Galaxy. The League is essentially governed like one big Republic.

Each race in the League governs themselves, but League Society is cross-species: any member of a League race can move freely between League planets and live wherever they please, provided they can support themselves. Incidents between different races are rare, but they can happen (This, for example, or This).

Leadership is shared between the Senate, consisting of thousands of representatives, and League High Command, the Military leadership which is much smaller. 90% of power rests with the Senate, while High Command enjoys a 10% share. This is to ensure the Military, which is an important part of League society, has a say in the running of the League.

Senators, also known as Leaders, are elected from their respective planets or organizations. However, some planets and organizations have more than one Senator, for example, Middle Earth has at least six from both opposing armies and the Cult of Skaro members are all Senators for the Daleks. This is to ensure fariness for all the species from one planet or organization, for example, Middle Earth is home to many sentient races.

The League military is also made up in a similar way. All of its Generals are elected, and then promoted based on skill. For example, the Shitmaster is a level five General whereas the Cyberleader is only a level one. Particularly skilled Military Leaders make up League High Command. These Generals/Admirals have much more power than individual senators, but they are usually content to sit back and let the Senate deal wih matters of politics. Not all Generals are part of High Command, but most aspire to be one day. The League military is usually made up of the stronger member races of the League who the weaker races rely on for protection against invaders. For example, races like the Elites and the Daleks are necessary in the League military to protect weaker races like the Hanar and the Humans.

The majority of races in the Local Group are a part of the League, but some choose to defy it. Races like the Alpha Centurians, who are constantly trying (and failing) to bring down the League, are thus held in low regard by the rest of the Galaxy. The League Military is not a harsh one, but the punishment for open rebellion is open warfare. There have been many wars fought by the League, some worse than others. But the top priority of League High Command is to protect the League planets and their populations, at all costs, and the Military often reacts harshly to warmongers who threaten peace in the League.